The cast itself is individually relatively weak. It’s incredibly well implemented, and I was floored by the execution-making story beats I’d already read through taking on different contexts. Your choices will decide the ‘flow’ and ‘theming’ of the story right until the very end. This isn’t to say that it’s a false sense of choice, though, as making one set of options can make Triangle Strategy a tale about having to make the hard choice to go against principle in the name of survival and the greater good or a tale about standing strong to your convictions. While there are many divergences and multiple endings, the story uses lots of branch merging, which means you will see different paths converge together, with the main decision that influences your last maps happening fairly late in the story. Then the game would throw all sorts of politics my way to manage directly after, which is intense. These interactions had me sweating because I didn’t know which choice was best. The most major decisions are decided with the scale of conviction, where you hear out your central party members, and a vote decides upon the course of action, but you have time to discuss their stance and challenge it in an attempt to change their minds should you want to. The maps, story beats, and characters you obtain will change upon actions, influencing your morality. Triangle Strategy is a very unique title in which your choices will significantly impact the story. But, of course, things go very wrong quickly, as Aesfrost has discovered something within the mines and has invaded Glenbrook to capitalize on its content. Seranoa has been arranged to marry Princess Frederica of Aesfrost as a political measure to strengthen the ties between nations as they work together to open a joint mining venture. You take charge of Seranoa, the new heir to house Wolffort, a noble house of Glenbrook, a country situated between the nations of Aesfrost and Hyzante, which have been fighting over the scant resources of iron and salt. Triangle Strategy is a tile-based strategy RPG with cute chibi graphics and a story full of politics. Despite the terrible choice of name, I was very excited to see what the team could pull off. The votes cast by those you talk with will have a critical affect on the outcome of your story in Project Triangle Strategy.Triangle Strategy had me pumped as a huge fan of strategy RPGs that challenge your skills while providing a gripping narrative. You'll earn points for utility, morality, and liberty to tilt the "scales of conviction." You'll then use information you've gathered throughout the story to attempt to persuade NPCs to join your cause and cast votes that angle the story in your preferred direction. The story will be affected by dialogue choices you'll make in conversation with NPCs. Finally, allies will afford opportunities to stage coordinated attacks where you might bump an enemy into the range of an ally for a clutch follow-up attack. You can also use magic to manipulate environments and increase your attack range there's a scene in the trailer that shows a character use fire to burn down a cottage. For example, you can extend the range of your attacks by equipping a long-range bow and getting on higher ground to get the drop on a far-off enemy. Project Triangle Strategy features a turn-based, grid tactics battle system where you use your terrain and allies to your advantage.
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